Projects

Roadkill Worker

In the year 202020, the earth is dominated by spider-like AI cars who have developed super intelligence and consciousness. They drive themselves everywhere and destroy everything with complete abandon. You are a human tasked with repairing their transport roads.

In the year 202020, the earth is dominated by spider-like AI cars who have developed super intelligence and consciousness. They drive themselves everywhere and destroy everything with complete abandon. You are a human tasked with repairing their transport roads. Worked in a team of 8 developers. My task was programming and game design.


Play

Mark of Mona

Mark of Mona is a hybrid Visual Novel / Puzzle Battle game set in the wondrous, magic-powered kingdom of Vergagia.

Mark of Mona is a hybrid Visual Novel / Puzzle Battle game inspired by ‘Pokémon Puzzle League’, ‘Puyo Puyo Tetris’, and ‘Shaman King’. Set in the wondrous, magic-powered kingdom of Vergagia, you will embark upon an adventure to rescue your missing brother from the clutches of a divided society – and you may just save the world in the process.

Game is currently in progress with no revealed release date yet. For more information follow Mark of Mona on Gamejolt or at @MarkOfMona.

Keep on Trucking

Deliver oil on time, without spilling to much.

You task is to deliver oil to the village. During your travel there you can pick up move oil by parking underneath oil cisterns. The quicker you get to the village and the more oil you deliver the higher score you get.

A game made in 48 hours during Fall Game Jam 2019. Theme was Compost War: Two Worlds, One Truck.

  • Jesper Tingvall
  • Sara Erenius
  • Martin Lundgren

GodzillARgh

AR game about being Godzilla and burning down Tokyo

AR game about being Godzilla and burning down Tokyo

Together with 3 other developers I created GodzillARgh under 48 hours during Spring Game Jam 2019. It is a AR game for mobile phones about being Godzilla and burning down a city for high score. You can fire laser by shouting and stomp down buildings. We spend a lot of the time during the project to figure out a good way of tracking an area you can walk around in. Won best theme award for “Godzilla In Real Life”.

Grandfatherland

Low-Poly RTS about war, diplomacy and breeding.

Low-Poly RTS about war, diplomacy and breeding

During Global Game Jam 2019 me and 3 other developers created a low-poly RTS game in Unity. The theme of the jam was “What home means to you”, which we interpreted as homeland. I did project leading and programming. The end result after the 48 hours was a pretty balanced and nice looking game.

Fall Game Jam Snapchat filter

Snapchat filter that is a game about getting ideas for game jams.

During Fall Game Jam 2018 I developed a custom Snapchat filter. It featured an augmented reality reaction game where you had to let ideas into a game jam jar, success gave you a randomized game jam theme. The themes are generated from all words that did not get picked for Fall Game Jam 2018.

Skeletal Dance Party

You are a fox girl necromancer and your goal is to host the largest dance party ever for your skeletal pals! Continue reading “Skeletal Dance Party”