Game about sweeping leafs using an experimental magnet tracking technology.
Game created as showcase for an experimental magnet tracking technology. I ported an existing API to Unity 3D and used it to develop a game about sweeping leafs. Leaf aerodynamics was also a part of this project. Nominated for LiU Game Awards 2016.
An asymmetrical 2-player coop game. A wizard wakes up from a hangover and needs to undo the summoning ritual he did while drunk. His magic talking wizard hat helps him close the portal to hell.
An asymmetrical 2-player coop game created during Global Gamejam 2016. A wizard wakes up from a hangover and needs to undo the summoning ritual he did while drunk. His magic talking wizard hat helps him close the portal to hell.
The game is a point and click adventure game where puzzles are randomly generated on each restart. To help play the game there is two paper manuals; Wizardry 101 and a Futhark to Latin lexicon. There is also a tiny crocheted wizard hat prop the wizard-player should wear.
The theme for Global Game Jam 2016 was “Ritual”. From this we brainstormed forth a game idea where the played had to be guided by another player holding a demonic encyclopedia, containing information about the demons in the world. This later grew into The Epic Hangover of the Wizard. We used a couple of Diversifiers for this game.
No retreat, no surrender!
The protagonist is unable to go anywhere but forward, in every situation.
One hand tied behind my back
Create a game that can be played with only one hand. On mobile just one hand holding and playing at the same time i.e. just play with your thumb. Desktop, mouse only or keyboard only.
The game uses a mobile device as an additional screen to show a different mode or portion of the game.
Make a co-op game playable by players who have very different levels of ability to each other.
Love story about a skeleton, hidden inside a human corpse.
You, a skeleton, is trying to survive in a grim and cold autumn world where the Whiteknights have taken over. No one likes a good old spook anymore – it is up to you to change this! Fight the oppressors! Restore spookyness! And maybe find true love while you are doing it.
Game mechanics You get Spookyness when you spook a human so much she tears her skin of, revealing what is under it. Love is your score multiplier and are gained via spooking flirting with girls.
You are a cute fox necromancer who hosts a dance party for her Skeletons. But knights are trying to ruin your dance party! Defend yourself and your disco ball! Was later developed into Skeletal Dance Party and released as a full game.
“Skeletal Dance Simulator is the cutest way to shake your bones”