During Global Game Jam 2019 me and 3 other developers created a low-poly RTS game in Unity. The theme of the jam was “What home means to you”, which we interpreted as homeland. I did project leading and programming. The end result after the 48 hours was a pretty balanced and nice looking game.
This is a shooting gallery game with a Tobii EyeX tracker. Goal of the game was to investigate how it would effect the gameplay if the AI knew where the player looked. Continue reading “Halloween Hunting”
Game about sweeping leafs using an experimental magnet tracking technology.
Game created as showcase for an experimental magnet tracking technology. I ported an existing API to Unity 3D and used it to develop a game about sweeping leafs. Leaf aerodynamics was also a part of this project. Nominated for LiU Game Awards 2016.