Here are some more progress for Spacecraft. I will also show Spacecraft at Liu Game Award 2015. Goal is to test game balance with power ups and to show how far I’ve gotten since I won it last year. Another one of my games, Human Shield, is nominated for Liu Game Awards. I hope it will win.

  • Refactored code, made effects into prefabs.
  • Fixed bug with AI receiving tutorial instructions.
  • Updated Unity version.
  • Added powerups. Right now there is only two power ups; repair and missile strike.


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