I have taken the challenge of #1GAM – creating one game a month. This is the first game of 12 to come.
Skeletal Dance Simulator is a game made in less than 5 days for AGDG Demo-day. It features cute voxel-art made in VoxelMagica and uses Unity 3D as engine.
Knights are trying to ruin your dance party! Defend yourself and your disco ball. Pull bodies into the coffin to make more friends.
Neat quotes, articles, links & etc
“Skeletal Dance Simulator is the cutest way to shake your bones”
– Kill Screen Daily
“Irresistibly cute and fun to play” ★★★★☆
Skeletal Dance Simulator is currently on Greenlight. Please support it!
Drag bodies with Left mouse button.
Kill skeletons with Right mouse button.
Reanimate skeletons via dragging them
unto their feet.
Skeletons now move around
Added reanimation text
Changed magic particles to voxels
Added Voxel Wizards
Added wall clutter
Moved over to Unity5
Added ability to jump with space
Changed wave spawn
Removed 2 ads at game start
Added ad at game over
Increased drag force
Fixed game breaking bug where skeletons actually deals no damage
Added autodetection of update
Added newsfeed for my other games
Necromancer now wears panties
Lesser drag force
Boombox with mute button
Faster witch turn speed
Prevent spam resurection clicking by adding a 0.8 s death time
Added more clutter to push around
Fixed that dead skeletons can have health
All skeletons dies in the end
Changed enemies wave a bit
AI priorities changed.
Added cute tail
Programming & art
(c) Jesper Tingvall 2015
Feel free to spread the game as long as you give credits to Jesper Tingvall & Connor Linning and link back to tingvall.pw
Do not sell game, nor parts of it. Feel free to make monetization videos featuring it.