Lifee Jam 2015: Ninja Dance Party

Ninja Dance party is a Johann Sebastian Joust clone for Android made during Lifee Jam 2015.

The game play is simple. A device hosts the game; playing music and showing visuals. In the prototype this device is a computer. The player joins by simply downloading an app via scanning a QR code. The game is synchronized using the realtime clock in the device so no network is needed.

The music guides how fast the players can move. If the player moves faster than the music they ‘die’ and may not participate in the game until they have re spawned. Goal of the game is to push the other players so they die, while keeping your mobile phone still.

The game was developed by Jesper Tingvall and Adam Green within a few hours. Music is by Connor O.R.T. Linning. It was originally designed for Human Shield.


The game only works for Android phones. The host can run on any browser capable of running Unity Web Player.

Host website | App download



Lifee Concept
Lifee Concept

Lifee is a wristband for kids that motivates physical activity while being entertaining and easy to use. The app’s GUI is identical to the LEDs the wristband have.

Johann Sebastian Joust

Johann Sebastian Joust is a no-graphics, digitally-enabled playground game designed for motion controllers.

The goal is to be the last player remaining. When the music — J.S. Bach’s ‌Brandenburg Concertos — plays in slow-motion, the controllers are very sensitive to movement. When the music speeds up, the threshold becomes less strict, giving the players a small window to dash at their opponents. If your controller is ever moved beyond the allowable threshold, you’re out! Try to jostle your opponents’ controllers while protecting your own.

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