During Fall Game Jam 2015 I and 4 other worked on a game under the working name “Supply RTS”. It was not really connected to the theme which was “Roundabout Battle” or “Raging Change”. I put in some more hours after the 48 gamejam hours to polish it a bit more.
Actinium is a RTS game programmed during Fall Game Jam 2015. The game is a split screen RTS for two players. Goal of the game is to destroy the enemy player’s main base.
Spawns an infantry unit per supply truck.
Spawns a tank unit per supply truck.
Spawns a support unit per supply truck.
Bunker has 2 levels, first with a small turret and second with a larget turret.
Generator spawns more supply trucks.
The game has a rock paper scissor mechanic. Units get a attack bonus against the opposing type. Sequence is the following. So tanks are strong against infantry.
Tanks > Infantry > Support > Tank
Each players uses a Xbox 360 gamepad.
A Select units
X Move order
Y Build mode / selection mode
B Destroy building in progress
Y Toggle build / selection mode
LT Change building
RT Change building
Emil Segerbäck – Music
Lukas Gillsjö – Programming
Adam Green – Programming
Jesper Tingvall – Programming, Models
Sebastian Grape – Models